1808 Posts in 221 Topics - by 40 Members - Latest Member: Bavagroox

collapse

Author Topic: SW:TOR  (Read 2915 times)

Zamros

  • Member
  • *
  • Posts: 502
  • Cookies: 4
  • My Avatar is Augmented
    • View Profile
    • The Annoying Truth
Re: SW:TOR
« Reply #45 on: January 14, 2012, 05:21:15 AM »
Indeed. You should see the freaking Jedi in this game, they have terrible voices and it pisses me off. Sith, on the other hand... man I love the inquisitor story line. Everyone is badass.
And you have an insane English accent ;D

Astindan

  • Member
  • *
  • Posts: 442
  • Cookies: 0
    • View Profile
Re: SW:TOR
« Reply #46 on: January 20, 2012, 11:12:39 PM »
Always play the bad guy in a bioware game.

Zamros

  • Member
  • *
  • Posts: 502
  • Cookies: 4
  • My Avatar is Augmented
    • View Profile
    • The Annoying Truth
Re: SW:TOR
« Reply #47 on: January 21, 2012, 10:04:24 AM »
Always play the bad guy in a bioware game.
And get action. Don't forget that part ;D

Astindan

  • Member
  • *
  • Posts: 442
  • Cookies: 0
    • View Profile
Re: SW:TOR
« Reply #48 on: January 21, 2012, 12:46:28 PM »
^ Agreed.

MM10X

  • Member
  • *
  • Posts: 53
  • Cookies: 1
    • View Profile
Re: SW:TOR
« Reply #49 on: January 30, 2012, 08:33:32 PM »
So I'm up to level 35, I'm a darkside sith inquisitor.  Game has been really fun so far, I love the storyline and dialogue options.  I've been playing the whole game in a group with my friend as a sith warrior, the grouping system works great for this! 

I have recently gotten Ashara as my companion, and my god WHAT AN ANNOYING BITCH.  This lightside good guy bitch wont just shut the fuck up for a minute about how lightside she is, she is relentless in trying to turn me to the light side regardless of the fact that I fucking tortured her to join me in the first place, and I have yet to have any options to corrupt this silly jedi!

All I can think of every time I see that bitch is how much I would love to torture her slowly, shock her until she screams in agony, at this point it is my only desire.

That is my only problem with the game so far.  I just want to torture more people with lightning.

Wulff

  • Member
  • *
  • Posts: 62
  • Cookies: 2
  • Jawohl.
    • View Profile
Re: SW:TOR
« Reply #50 on: February 27, 2012, 07:28:10 PM »
Got it at launch, played it - loved the levelling experience (The class quests are awesome), hit max level, PvP'ed and PvE'ed the shit out of everything, realized that PvP is broken beyond belief and PvE is the same as World of Warcraft only with less raids and more bugs, quit two weeks ago.

My TOR experience summarized.

Astindan

  • Member
  • *
  • Posts: 442
  • Cookies: 0
    • View Profile
Re: SW:TOR
« Reply #51 on: February 27, 2012, 10:55:41 PM »
"We want to create a combat that is dynamic, clean, and new.  So it isn't just clicking clicking on an enemy." - Bioware


:/ - Us

Seriously, watch some of the developer trailers.

Wulff

  • Member
  • *
  • Posts: 62
  • Cookies: 2
  • Jawohl.
    • View Profile
Re: SW:TOR
« Reply #52 on: February 28, 2012, 01:42:43 AM »
Aye, unfortunately  this game is technically World of Warcraft repackaged in a new setting with some upgraded features.

Speaking of World of Warcraft, (I'm probably going to get some flak for this), but I haven't played that game in 9 months now (Which is near-enough a miracle considering it's me) and had pretty much denounced it when they announced Mists of Pandaria...

Looking back over the MoP features now however, it doesn't actually seem all that bad.

Zamros

  • Member
  • *
  • Posts: 502
  • Cookies: 4
  • My Avatar is Augmented
    • View Profile
    • The Annoying Truth
Re: SW:TOR
« Reply #53 on: February 28, 2012, 06:18:35 AM »
Got it at launch, played it - loved the levelling experience (The class quests are awesome), hit max level, PvP'ed and PvE'ed the shit out of everything, realized that PvP is broken beyond belief and PvE is the same as World of Warcraft only with less raids and more bugs, quit two weeks ago.

My TOR experience summarized.
Aye, unfortunately  this game is technically World of Warcraft repackaged in a new setting with some upgraded features.

Speaking of World of Warcraft, (I'm probably going to get some flak for this), but I haven't played that game in 9 months now (Which is near-enough a miracle considering it's me) and had pretty much denounced it when they announced Mists of Pandaria...

Looking back over the MoP features now however, it doesn't actually seem all that bad.
You say that, but soon they'll announce "Oh yeah, these new features that everyone loved the look of. That's not in it anymore" Remember what they promised for Cataclysm? How much made it into the game?

You have to remember bug wise as well, it's a new MMO, it's going to have bugs for a few months (which is how long it's been out for). Also, WoW didn't have ANY raids on launch, so saying it has less raids than a 7 year old game is a bit redundant.

I'll just conclude with saying that I have still yet to play SW:TOR, but most of the arguments you presented are used in comparison to a game with 3 expansions and with 7/8 years of time under it's belt. If you compared SW:TOR to what WoW was on release, I think you'd find that this game is miles ahead of it in terms of content.

Wulff

  • Member
  • *
  • Posts: 62
  • Cookies: 2
  • Jawohl.
    • View Profile
Re: SW:TOR
« Reply #54 on: February 28, 2012, 10:36:27 AM »
Got it at launch, played it - loved the levelling experience (The class quests are awesome), hit max level, PvP'ed and PvE'ed the shit out of everything, realized that PvP is broken beyond belief and PvE is the same as World of Warcraft only with less raids and more bugs, quit two weeks ago.

My TOR experience summarized.
Aye, unfortunately  this game is technically World of Warcraft repackaged in a new setting with some upgraded features.

Speaking of World of Warcraft, (I'm probably going to get some flak for this), but I haven't played that game in 9 months now (Which is near-enough a miracle considering it's me) and had pretty much denounced it when they announced Mists of Pandaria...

Looking back over the MoP features now however, it doesn't actually seem all that bad.
You say that, but soon they'll announce "Oh yeah, these new features that everyone loved the look of. That's not in it anymore" Remember what they promised for Cataclysm? How much made it into the game?

You have to remember bug wise as well, it's a new MMO, it's going to have bugs for a few months (which is how long it's been out for). Also, WoW didn't have ANY raids on launch, so saying it has less raids than a 7 year old game is a bit redundant.

I'll just conclude with saying that I have still yet to play SW:TOR, but most of the arguments you presented are used in comparison to a game with 3 expansions and with 7/8 years of time under it's belt. If you compared SW:TOR to what WoW was on release, I think you'd find that this game is miles ahead of it in terms of content.

I dislike that argument you presented (And trust me, you're not the only one who has presented it for me).

I really, really could not care less that compared to World of Warcraft at launch, TOR has way more content. To me that is completely irrelevant because that was then and this is now and if you want to stay competitive you look at what is currently widely available.

I hardly believe that the TOR developers looked back to World of Warcraft at it's launch when they developed the game and thought "Well it already has way more content than World of Warcraft did SEVEN YEARS AGO, I guess we can release it!"

All of this being said, I'd just like to make it clear that I do not hate the game. It just didn't bring enough innovation for me to stay hooked.

In regards to Mist of Pandaria and the features it will bring - Yeah I am little wary too regarding those, both Wrath of the Lich King and Cataclysm had promised features that never made it in, but for now I'll approach the game as if they were all 100% confirmed.

Astindan

  • Member
  • *
  • Posts: 442
  • Cookies: 0
    • View Profile
Re: SW:TOR
« Reply #55 on: February 28, 2012, 05:15:04 PM »
I'm pretty dead with MMORPGS, none have really hooked me like original WoW and Guild Wars have.

I'm still just hoping for Guild Wars 2 to be pretty good.

Zamros

  • Member
  • *
  • Posts: 502
  • Cookies: 4
  • My Avatar is Augmented
    • View Profile
    • The Annoying Truth
Re: SW:TOR
« Reply #56 on: February 29, 2012, 03:38:44 AM »
I dislike that argument you presented (And trust me, you're not the only one who has presented it for me).

I really, really could not care less that compared to World of Warcraft at launch, TOR has way more content. To me that is completely irrelevant because that was then and this is now and if you want to stay competitive you look at what is currently widely available.

I hardly believe that the TOR developers looked back to World of Warcraft at it's launch when they developed the game and thought "Well it already has way more content than World of Warcraft did SEVEN YEARS AGO, I guess we can release it!"

All of this being said, I'd just like to make it clear that I do not hate the game. It just didn't bring enough innovation for me to stay hooked.

In regards to Mist of Pandaria and the features it will bring - Yeah I am little wary too regarding those, both Wrath of the Lich King and Cataclysm had promised features that never made it in, but for now I'll approach the game as if they were all 100% confirmed.
You say that, but already TOR is showing that it can bring out content at a much more rapid pace and not leave you hanging like WoW. WoW's last major content patch was the last one of the expansion. It included one raid that people finished on the first night and we won't see another one (Maybe a one boss crappy raid like Ruby Sanctum I don't know) until Mists of Pandaria which probably won't be until the end of the year.
Comparing it with modern day WoW, they seem to be following the boring one-raid-per-tier shindig. However they are releasing them at a faster rate so it seems, rather than leaving you hanging for upwards of 6 months.

Let's have a look at some figures here:
SW: TOR was released on 20th December 2011, beginning with 3 max level flashpoints and 12 non-max level flashpoints. Rise of the Rakghouls (Patch 1.1) came on the 18th January 2012 (Complete with one max level flashpoint). BioWare have also slated Patch 1.2 to be released in March with a new max level flashpoint. So as we can see, they are releasing a new flashpoint every other month.

Now let's look at WoW: CC (The comparison for most MMOs sadly).
Cataclysm was released on 7th December 2010, a year before SW:TOR. It came with 7 Dungeons and 3 Raids. (I'm not counting the rehashed dungeons as that was just laziness IMO, or Baradin's keep which doesn't count as a raid really). Blizzard through the quicker content that they promised out of the window, releasing a rehash of old dungeons in patch 4.1 on 26th April 2011. They released 1 raid with Patch 4.2 on 28th June 2011 (That's 6 months without new content). And finally the Deathwing raid with Patch 4.3 on 29th November 2011. Assuming Blizzard go for a Summer Release, that is at least 7 Months without new content, or 13 Months if they go for a Christmas Release.

In comparison, I think BioWare are doing pretty well in terms of content compared to WoW's current incarnation. Hell, in about 4 months time it'll surpass it.

Wulff

  • Member
  • *
  • Posts: 62
  • Cookies: 2
  • Jawohl.
    • View Profile
Re: SW:TOR
« Reply #57 on: March 02, 2012, 08:40:26 AM »
I had written a long-ass argument to the above post, but I think I'll just let it go. Fairly certain at this point that you and I won't find common ground on this particular subject and continued bickering is pointless. In the end it comes down to a subjective view on things and none of us can argue objectively.

Can we agree to disagree?

Zamros

  • Member
  • *
  • Posts: 502
  • Cookies: 4
  • My Avatar is Augmented
    • View Profile
    • The Annoying Truth
Re: SW:TOR
« Reply #58 on: March 02, 2012, 10:09:47 AM »
I had written a long-ass argument to the above post, but I think I'll just let it go. Fairly certain at this point that you and I won't find common ground on this particular subject and continued bickering is pointless. In the end it comes down to a subjective view on things and none of us can argue objectively.

Can we agree to disagree?
I can agree with the majority of this being a purely subjective view, I am trying to put forth some objective comments. For example, I can't really hold much bias for either as I no longer play WoW and have never played SW: TOR. However it has already been proven that they are going to have much more content in it than WoW in a fair few months (Other than classes), this is fact.
What is subjective is how much enjoyment people get out of either, in which case you can get enjoyment out of nearly any game. Hell, I know people that got enjoyment from Dino D-Day if you can believe it.

Astindan

  • Member
  • *
  • Posts: 442
  • Cookies: 0
    • View Profile
Re: SW:TOR
« Reply #59 on: March 02, 2012, 05:20:08 PM »
Dino D-Day looked fun other than the annoying bugs.  Could've been a helluva lot better.

 


 
 
Welcome, Guest. Please login or register.
Did you miss your activation email?

Recent Posts

I think some guys may enjoy this by Astindan
[Today at 01:05:02 AM]


Vocaroo thread by GreasyLazor
[May 19, 2012, 02:17:06 AM]


New Lost Planet for 3DS by GreasyLazor
[May 18, 2012, 01:02:28 AM]


So how goes Diablo 3 by GreasyLazor
[May 16, 2012, 08:17:07 PM]


And the next Splinter Cell includes: by GreasyLazor
[May 16, 2012, 08:16:41 PM]


Top Posters This Month

Astindan Astindan
44 Posts
Zamros Zamros
33 Posts
GreasyLazor GreasyLazor
31 Posts
LazyChill LazyChill
4 Posts
Macrador
3 Posts

Online Users

  • Dot Guests: 17
  • Dot Hidden: 0
  • Dot Users: 0

There aren't any users online.

Statistics

  • stats Total Members: 40
  • stats Total Posts: 1808
  • stats Total Topics: 221
  • stats Total Categories: 3
  • stats Total Boards: 13
  • stats Most Online: 44

SimplePortal 2.3.3 © 2008-2010, SimplePortal